-Features- * 1001 jokes.
* Unit radar indicators.
* Tutorials can be accessed via ingame menu.
* Tutorial autoscroll.
-Looks- * Updated world visuals.
* Updated conversation window.
* New intro video.
* Added volcano smoke particle effect.
* Active skill highlight.
* Fixed PhysX glitches/stutter.
-Missions- * More time in shrimpbuck mission.
* Improved mission tracking in various places.
* Buccaneer FM1 crash fix, conversation camera.
* Buccaneer FM4 tracking fix.
* Buccaneer FM6.
* Monctezuma fixes.
* Double click on player icon will start follow mode.
* Changed mansion window to open directly after the first discussion with the faction leader.
* Message in the bottle ships now spawned next to Corsair stronghold, and ship flags now Corsair.
* Use black covians for Dog Skull island and added some enemies to the cave too.
* Leticia stopped imitating 1st mate.
* Destroy the distilleries update.
-Misc- * Slow ships are a bit faster.
* Battle music stops on scene change.
* Barracks GUI fixes.
* Land battle GUI fixes.
* Sail damage no longer affects the speed but hull damage, fixes issues with ships just slowing down and not being able to use toolbox to remedy the situation.
* Can't collide with sinking ships.
* Reduced toolbox cooldown from 30 seconds to 15 seconds.
* Skill cooldown reset / skill remove on scene load.
* Tooltips for active skills.
* The end credits after boss fight.
* All units have names on alt.
* Changed dizzy time from double drinking grog from 10 seconds to 5 seconds.
* Long dialogue texts now fit in conversation window. Font is scaled down when text is too long.
* Unit under attack sounds.
* Try harder not to spawn ships on land.
* Fixed missing civilians from strongholds.
* Missing skills for Jolie and Jack.
* Don't crash when other heroes gain level up.
* Mission ships captured, can't be captured again.
* Fixed special weapon names.
* Fixed "Collected artifact" -messages to last longer.
* Some minor fixes & tweaks.