Rebel Galaxy
Patch 1.07b (08th January 2015)
Fixes accrual based achievements for GoG (destroy 10 pirate lords, etc.)
Patch 1.07 (18th November 2015)
Saves do not generate backups unless the playtime is >10 minutes - that way people won't accidentally obliterate their backups if they get a corrupted save fr, and then hit 'new game'.
Many delivery missions have had their ambush ranges altered so you have more reaction time, and in some cases the number of opponents has been reduced
You can autodock by touching the station even if a cargo is nearby
Certain 'rack' ship scaffolding models have been reconfigured so that their targeting centerpoint is better located.
Fixed some incorrectly hostile traders in a mission
You can 'stealth-dock' at hostile Outsiders stations if you have a story mission on them (citizenry stations already allowed this) without having to fly off and wait for them to de-aggress
Fix UI diamond placement issue (need to show on jumpgates) for out-system dead drop missions
Quadrophonic/5.1 sound issues in some setups resolved (FMOD has implemented fix)
Made it 100% impossible to dock while dying
Rufus escort mission now always chooses an outpost, never a planet, & now uses the same path-checking code as other escort missions to ensure it doesn't pass too close to one. (Only affects newly-acquired versions if this mission)
(PC) Launcher can be skipped with SKIPLAUNCHER commandline option
In some rare drop-retrieval side missions where you can intimidate them into giving you the cargo, they'll properly count toward retrieval (Orion Slaves)
Fix for Blackgate sometimes using a different color badging setup.
Rebel Galaxy Patch to version 1.062
31 ОКТЯБРЯ - TRAVIS
Some more niceties for Escort missions, a crash fix for dx9 mouse mode, and hey, you can reverse now in a pinch. Very, very slowly.
1) If you have throttle set to zero and pull back (brake) you will engage a slow reverse
2) Random escort missions now do a pre-check to cull out any flightpaths that lead through planets. (hooray!)
3) Fixed mouse hover crash in dx9 on tactical menu if hovering over the gold selected button
4) Mercs will now properly restore their tactics on load
5) Escortees in escort quests don't get engine impairment due to damage.
6) cargo that somehow gets positioned 'inside' your ship will still tractor properly
7) Bribes in high militia faction situations properly trigger the achievement
8) Additional save protections - additional checks for file locks, and an 'emergency' save dump if a file is locked as unreadable.
9) Escort failure distances are larger
Rebel Galaxy Patch to version 1.04 24 ОКТЯБРЯ - TRAVIS Here they are!
1) Tons of escort mission improvements. Escorted ships will blow the crud out of any asteroids in their way. Your ship also won't noodle off into the distance if they react to damage from other ships. Also, escort missions are always to outposts - not stations just on the other side of an annoying planet. Lots of good stuff.
2) Can disable camera shake from the launcher if it makes you ill
3) Fixed a rare mission-related crash
4) Nasty Surprise mission doesn't have as huge of a Faction penalty
5) Antimatter drive mk1 and EMP Nova weapons aren't available ( they weren't intended to be for sale, and EMP Nova doesn't even work!)
6) Fixed a few mission spawns that were confusing/inappropriate factions
7) Mission waypoints on a jumpgate also show the NAME of the target system
8) The Radovich is no longer flagged as a miner. I.E. it won't independently decide to blow up asteroids on your behalf.
9) Fixed rare secondary weapon swapping crash.
10) Fixed super-rare case where a bunch of moons around a planet would cause a station to spawn IN a planet
11) In cases where the window is resized from the desired resolution to something that actually fits on the desktop, mouse aspect ratio is corrected so that mouse clicks aren't 'off'
12) AI turrets properly take into account range increase from range extenders in all situations
13) Fragment Recovery mission Hexxite is indestructible until revealed by a pulse
14) Korian Super Swarm mission tweaked
15) Militia bribe chance increased
16) Player turrets now have extra simulation ticks in low-fps situations to prevent bobbling in low FPS. (hopefully)
17) Meet Zenya mission - conversation activation range doubled, and an additional tip reminding you to scan ALL traders was added.
18) To reduce exploitability, traders will only offer to purchase between 1 and 5 of your cargo components ( no more guaranteed high-priced sale of 20 meteoric diamonds, sorry! )
Rebel Galaxy Patch to version 1.03 22 ОКТЯБРЯ - TRAVIS
Found and fixed erratic Commodity Market crash (and there was great rejoicing!) Special thanks to a certain OTG Wraith who found the repro steps.
Missions do not update their events while you are mid-jump. There were some extremely rare cases where some important ones could fire and you wouldn't see them as a result.
If corrupted/garbage saves exist in your save folder, they will be ignored, rather than crashing the game at startup.
(Windows Only for Now) Saves now have several new safety features, both in the way they are written ( a temp copy first, which is copied to final), but they also create a backup of the PRIOR save, before overwriting it. This will be a 'historic' save, which has the extension zbs_bkup and we can use it for recovery in catastrophic situations (heaven forbid!)
Minor turret tweak on non-fast mode to smooth out some low-end jitters in precision mode.