1.0011 * Fixed an issue that could block finishing a Ruined Ship if you were able to place a Bridge just so
* Fixed an issue that allowed you to demolish a Library while it was researching
* Construction sites that can't get enough of a resource now tell you how much they need etc in their tooltip
* Demolish + Road buttons are disabled right at the start of the tutorial
* Added a little space to the left of the Technology Panel, so the first tech isn't masked by the edge fade
* The amount of time it takes to clean pollution of a tile now changes based on how polluted it is
* Aegis Shield effect now displays
* Slightly increased the rate at which Fuel is produced
* Fixed some minor graphical optimisations
* Hugely increased the storage limits of the Library
* Fixed an issue that could allow a planet to have multiple "all flat" or "mostly highground" islands
* "All flat" desert islands get more green tiles
* Number of planets is displayed in Game Rules on pause menu
* Fixed an issue that made spaceships skip around on their flightpaths
* Added Previous/Next Island buttons and hotkeys. Hotkeys are '<' and '>'
* Fixed atmosphere displaying on uncolonized planets
* Warehouse scrollbar resets to the top every time
* Escape key closes building 'card' if displayed
* Fixed title of tutorial dialogs during shipping tutorial
* Made the adjacency bonus for Quarries require two Mountains, and removed the bonus on Deep Mine and Astrobaleenium Mine
* During Cinematic Mode you can no longer click on tiles, but you can access the Pause Menu with Esc, although saving your game is disabled
* Fixed an issue that left a building selected but it's card removed after going to the Details Panel
Allowed enough space for 3 digits in Idle Workers etc
* Ports no longer show "(Upgrading)" in various places when they're upgrading, as it was making their name too long.
chiefmonkeyВчера, в 17:03
1.0012 * Tutorial games loaded from a save (as opposed to started fresh) are 100% less busted