Update Notes: 2.02
Major Fixes
• GOG Galaxy achievements now work.
• A party member using a movement speed modifying item now should walk at the same speed as the rest of the party outside of combat.
• Added more optimizations for save and load.
• Fixed an issue where some players were not able to talk to the Steward of Caed Nua to start The White March quest lines.
• Fixed issues with Respec not working correctly with some edge case abilities and talents.
• Fixed some problems that were being reported with self-targeting abilities (Like Frenzy).
• Fixed problems with chanters not being able to set their chants properly after they have retrained.
Abilities
• All Summoned weapons are now considered universal weapon type.
• Fixed a number of issues with Nature's Bounty.
Items
• Soulbound weapons are properly unbound when the bound soul dies.
• Fixed issue where weapon switching recovery could go negative.
• Draining Item Mod should only drain 15% attack speed now.
• Shadowflame from Ninguath's Grimiore is now 4th level.
• Removed enchantment cost of the Cumbersome item mod.
• Lowered the enchantment cost for Spellstriking Confuse and Spellstriking Thrust of Tattered Veil.
Quests
• Small Balance changes to the Alpine and Sky Dragon attacks.
• Fixed a number of issues with the Devil of Caroc's reactivity in the soul awakening quest.
• The Hunter's Favor should properly resolve if Thyrsc and Suldrun are killed before completion.
• Stronghold attacks can now happen if the player level is over 13.
• Caroc and Zahua now have a place in the stronghold.
• Alpine Dragon is now set to never gib.
• Vamrel's conversation will only fire once now.
Miscellaneous Notes
• Quick items on the ability bar are now sorted by slot.
• Afflictions display like other status effects on the party bar.
• Fix a number of hotkey binding issues and bugs.
• Accuracy for Bestiary entries now account for stances and shields.
• Fixed a problem with Accuracy being reported incorrectly until the party enters combat.
Update Notes: 2.01
From Adam Brennecke:
This patch fixes many minor issues that came up before and after launch of The White March - Part I. We have also done optimizations to save/loads and area transitions performance. Please provide feedback if you notice a difference.
As always, there are many more fixes than listed.
Major Fixes
• Party members will now default to AI: On and Instruction Set: None.
• Many optimizations to save/load and area transitions performance. Some users are reporting a 20% decrease in load times.
• Blurry text in UI has been fixed.
• Problems with the stash not properly containing items that have been looted is now fixed.
Abilities
• Dragon Leap should now break engagement properly.
• Coordinated Positioning range increased from 2m to 2.5m.
• Fixed stacking issue with Weapon Specialization and Weapon Mastery and both can now be applied to the same attack.
• Based on player's feedback we made tweaks to improve AI packages for Monks, Druids, and Ciphers.
• Instruction sets for Druids, Wizards, and Priests will now use lower level spells at higher frequencies.
• Ciphers will not use Whispers of Treason on single enemies.
• Many small fixes to spell and ability tooltips and descriptions.
Items
• Stormcaller's 1st requirement lowered to 250 shock damage. 2nd requirement lowered to 5 druids defeated.
• Greenstone Staff 1st requirement lowered to 125 damage vs. beetles. 2nd requirement lowered to 5 blights defeated.
• St. Ydwen's 1st requirement lowered to 200 damage vs. spirits. 2nd requirement lowered to 10 vessels defeated.
• Item mod Draining will be restored properly after a save/load.
• Added the White Forge crafting icon.
Quests
• A Lovely Drop quest is not failed if Haeferic dies after the party obtains the antidote ingredients.
• Haeferic now reacts properly after imprisoning Ailef.
• Lurgold is properly removed from the Fishery after the fight with Grynde during the day.
• The dexterity check in the conversation with Sweynur will only show up if the player has a blade.
Miscellaneous Notes
• Added missing ambient audio to Durgan's Battery dungeon.
• Updated many creatures' bestiary entries with correct abilities.
• Ogre Battery Cannoneers now use Rogue abilities instead of Ranger abilities.
• Added Concelhaut's Draining Missiles to Ironclapsed Grimoire.
• Druid-Wolf Suldrun now scales for high level content mode.
• Fixed issue with Fog of War behaving incorrectly in some scenes (Aufra's house) if a player used an older save game.
• Several improvements and tweaks to area background art, including Cragholdt.
• Solo Achievement is disabled correctly if Zahua or The Devil of Caroc is added to the party.
• Fixed Kana's conversation when he is in the White March areas.