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Скачать торрент Halfway (Chucklefish) (ENG|RUS) [P] v.1.1.3

 
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aka Rasputin

post 15-Авг-14 18:54


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HALFWAY
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Год выпуска: 2014
Жанр: RPG, Strategy
Разработчик: Robotality
Издательство: Chucklefish
Платформа: PC
Язык интерфейса: ENG|RUS (любительский - ZoG)
Язык озвучки: отсутствует
Тип издания: пиратка
Таблэтка: не требуется

    Системные требования:
    Операционная система:
    Windows XP/Vista/7/8
    Процессор:
    2.0 GHz Dual Core
    ОЗУ:
    2 GB RAM
    HDD:
    ~300 MB HD space
    Видеокарта:
    Intel HD3000 or higher with OpenGL 2.1 support

    Описание:
      Halfway - замечательная пошаговая RPG-стратегия от студии Robotality и Chucklefish.

      Человечество уже несколько столетий успешно изучает и колонизирует миры, но неожиданно подвергается нападению неизвестных на один из своих колониальных кораблей Голиаф. Вместе с немногими уцелевшими Вы и должны будете "познакомиться" с неизвестными гостями и вернуть корабль себе под контроль.

      Игра обладает симпатичным визуальным рядом, захватывающей сюжетной историей, интересными пошаговыми боями и харизматичными персонажами.


Особенности игры:

  • Тактические пошаговые бои являются ядром Halfway. Используйте укрытия, позицию, оборудование и навыки в свою пользу в ваших битвах.
  • Уникальные персонажи: Ваша команда состоит из уникальных персонажей, которых вы набираете по пути. Каждый из них привносит в путешествие свою собственную историю, навыки и опыт.
  • Окунитесь в захватывающую сюжетную линию. Шаг за шагом вы раскроете произошедшие таинственные события, и что они значили для вас и всего человечества.
  • Ожидается поддержка модов, редактора карт и кампаний.
Русификация игры:

  • В раздаче присутствует русификатор (отдельно) от ZoG Forum Team v.1.1 от 15.08.2014
    Русификатор находится в стадии доработки. Не переведено главное меню и некоторые части текста.

    Авторы перевода:
  • B16 - инсталлятор, разбор ресурсов, шрифты, тестирование
  • ReAL1st - перевод, корректировка
  • zzzombie1989 - текстуры, поддержка, тестирование
  • ni874, Hoalana, Lord_Draconis, Jazzis - перевод
  • Благодарим: Black_Sun за помощь с UI

Скриншоты
Changelog:

    v1.1.3:
    Changes:
  • Added some weapons & ammunition to pick up in last part of prison break level.
  • Tweaked second part of crew quarters mission to be easier for players. Enemies now don't move first after the jump, and appear in other positions.
    Bug fixes:
  • Removed some remaining stimpacks we missed when removing temporary stat boosts from the game.
  • Modified video initialisation code which might help to fix the "OpenGL 2.0 or higher with the FBO extension is required" error on some systems which clearly pass the requirements.
    v1.1.2:
    Changes:
  • A graphics option has been added which allows to disable the UI color displacement effect.
    Bug fixes:
  • Fixed Jenna's Berserk skill consuming both AP when used to shoot at more than one target. It's now using only 1 AP as intended.
  • Fixed weapon reload possible in combat with zero AP via the inventory screen, causing unwanted side effects.
    v1.1.1:
    Changes:
  • It is now possible to shoot in melee range. Right-click will cycle through melee, 1 AP and 2 AP shots, depending on how many AP your unit has left.
  • All special skill cooldowns are now reset when leaving combat.
  • In the 3rd optional mission, the 4th wave of enemies does not attack immediately anymore after spawning.
    Bug fixes:
  • Fixed use of stimpack with negative health effect turning units with low HP into zombies.
  • Fixed game stuck when enemy didn't die 'properly' after blowing himself up with a grenade.
  • OS X: Fixed another compatibility setting which might have caused the game not to run properly on OS X 10.6 and 10.7.
    v1.1.0:
  • Similar to ranged attacks, all weapons now feature a melee attack damage range.
  • We introduced 10 shiny, new and diversified weapons to the game!
    Changes:
  • Added min/max damage range for melee attacks, with a small randomized variation for every weapon generated.
  • Rebalanced melee damage of all weapons, plus added 10 new weapons to the game.
  • The weapon info on mouse-over has been adjusted to reflect the latest changes, as well as giving a better indication about the 'maximum range' a weapon is supposed to be effective.
  • New stimpacks have been added to some of the levels.
    Bug fixes:
  • Fixed character doing the crazy dance on his first move in combat, after his walk has been interrupted by an enemy.
  • Fixed wrong damage values after initially picking up a weapon. They are now equal to the values after reloading the game.
  • Moved some crates around in optional level "We need more firepower" to create more room for fighting bad guys.
  • Made a few more improvements to reduce memory usage during gameplay.
  • Fixed crash reported by players who somehow seemed to reach level boundaries. It's nothing but void out there!
    v1.0.5:
    Changes:
  • The final encounter has been rebalanced. Skills are now usable in this fight, but one certain foe might not be very impressed by Gina's Paralyse skill.
  • After careful consideration Dr. Schaffer decided that he's a citizen too valuable for front duty, so he swapped his and Subject 13's active skills. Coincidentally, he managed to rigorously optimise cooldowns of those two skills.
  • Shop prices for medkits and energy cells have been updated.
    Bug fixes:
  • Fixed achievement for defeating the final encounter not triggered properly. Players who are already past that point can 'continue' from the main menu once again to obtain the achievement, as long as they didn't start a new game already.
  • Fixed game stuck if Jenna gets knocked out during use of her Berserk ability.
  • Fixed exit in first part of prison level only activated after all enemies have been killed.
  • Fixed enemies sometimes spawning at positions occupied by player units.
  • Fixed errors in Stimpack item descriptions.
  • Fixed character UI not updated properly when switching from/to inventory screen.
  • Added squad sizes to mission briefing descriptions.
  • Improved behaviour of camera scrolling via hotkeys when other keys (e.g. ALT) are pressed at the same time.
    v1.0.4:
    Changes:
  • We made further adjustments to reduce dynamic memory usage during missions.
  • We also identified and fixed a bug which caused an increasing amount of memory not released properly when switching characters in combat.
    Bug fixes:
  • Modified Gina's passive skill to regenerate 1 HP every two rounds, ignoring her maximum health value.
  • Unconscious units are revived now when leaving a level.
  • Fixed crash when enemy target was lost while executing some special skills, e.g. shield remove.
  • Added 'physical' exits to some levels which could only be completed by using the UI button in the upper right corner.
    v1.0.3:
    Changes:
  • We identified and improved some code parts which caused increased memory usage during gameplay, eventually leading to memory exhaustion. This should fix (or at least improve) gameplay for players affected in the weapon storage and commando deck levels. We will continue our efforts to analyse and further improve in this area.
  • Edit: 1.0.3c contains a small update which should fix the crash some users experience on OS X 10.7 or earlier.
    Bug fixes:
  • Fixed health packs usable on unconscious units.
  • Fixed crash when loading game options after an input action was bound to the ',' key.
  • Fixed rare crash while aiming at enemies.
  • Fixed crash when typing SPACE+ENTER in debug console.
  • Added some more OS information to crash reports.
    v1.0.2:
    Changes:
  • We've made some adjustment to the Halfway executable on Windows which loads and runs the game via its bundled Java VM. This should fix the out-of-memory crash on game start some of you experience.
  • Enabled flag which allows the game to fall back to OpenGL software rendering in case of an "OpenGL is not supported by the video driver" error. This might allow playing the game on those systems. Please note that rendering performance may suffer (on affected systems only).
    Bug fixes:
  • Fixed bug causing some players not able to complete the 2nd laboratory mission.
  • Fixed team equipment UI not refreshing properly when recycling a grenade.
  • Fixed errors in some weapon and suit descriptions.
    v1.0.1:
    Bug fixes:
  • Fixed crash when trying to open the game options menu on some systems.
  • Fixed bug causing display resolutions on some systems not considered as 'supported' by the game.
  • Fixed occasional crash when processing keyboard events in-game.
  • Fixed crash when clicking on disabled buttons such as "restart level" in the in-game options menu.
  • Fixed crash when trying to attack using the special skill hotkey, without equipping a weapon first.
  • Fixed crash when trying to recycle some invalid item.
  • Fixed movement overlay not refreshed if action points were spent using key shortcuts, without opening the ring UI first.
  • Fixed bug which could cause units to repeatedly hit critically in combat, ignoring the result of the crit roll.
  • Fixed typo in intro sequence.


Halfway v.1.1.3.torrent
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Статус: проверено (by SEYTER в 15-Авг-14 20:28)
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Похожие раздачи

aka Rasputin

post 15-Авг-14 19:19 (спустя 24 минуты)

Halfway Trailer:
[youtube]http://www.youtube.com/watch?v=IKXxA382xPs[/youtube]
Пример работы русификатора:
[youtube]http://www.youtube.com/watch?v=AcuOi-CAvHg[/youtube]

nealpatrickharris

post 19-Авг-14 13:00 (спустя 3 дня)

Простенько и со вкусом, затягивает.

Текущее время: 02-Май 19:21

Часовой пояс: GMT + 3



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