Hello everyone!
The weekend is coming, and the team is doing its best to solve some more issues before our dear pathfinders will have well-deserved opportunity to relax and play after another long workweek. It happens we have a chance to publish one more hotfix today.
Please, be aware that there are plot spoilers in the descriptions below (in the Quest, Areas and Kingdom sections)!
Quests
The Secluded Lodge area has an empty caption on the Global Map during the "Deal with the Devil" quest. Resolution: fixed.
The option to give an Emerald Necklace to Kimo was not available. Resolution: fixed.
"A Score to Settle" quest did not work correctly if the player met Ekun after Kargadd was killed. Resolution: fixed.
Some quest characters did not appear at the Capital Square during companion quests under certain circumstances. Resolution: fixed.
Areas
In some cases, players couldn't return Bartholomew his whip. Resolution: fixed.
Some players complained about a missing part of the Storyteller dialogue in the Throne Room – there was no option to sell mementos. Resolution: fixed.
Flintlock Grasslands area will no longer be inaccessible after all events are completed in that location (this is to reduce the size of save files).
In some cases, after the dialogue with Amiri at the end of Flintlock Grasslands only Amiri stayed under player's control - the rest of the party could go missing. Resolution: fixed.
Incorrect loot icon on the Map of Old Sycamore Dungeon (no loot was available, in fact). Resolution: fixed.
The wrong dialogue could start with captive Amiri at Flintlock Grasslands. Resolution: fixed.
Some area elements could be loaded incorrectly during the "Burying the Past" quest at Ruined Watchtower. Resolution: fixed.
Bartholomew's dialogue at Wizard's Laboratory could sometimes display incorrect answer options. Resolution: fixed.
One of the options in the dialogue with Alex Covenorb was recursive and didn't allow to end the dialogue. Resolution: fixed.
Bartholomew related events could become broken in case of his early death from the Troll/bandits/random monsters. Resolution: fixed.
The player could miss a few important doors at the Sepulcher of Forgotten Heroes area. Resolution: the doors are highlighted to draw the player's attention.
Items
Save/load could corrupt items in the Baron's chest - they lost their magical features until the next save/load while they are in the party Inventory. Resolution: fixed. All items that were corrupted have been restored.
There were no options to learn feats to use the following exotic weapons: Dwarven Urgrosh, Gnome Hooked Hammer, Orc Double Axe, Two-bladed Sword. Resolution: "Exotic Weapon Proficiency" feat has the corresponding choices now.
Such exotic weapons as the Gnome Hooked Hammer, Orc Double Axe и Sling Staff were not counted as special weapon for gnomes, half-orcs and halflings accordingly. Resolution: fixed.
User Interfaces
There were issues with "Combat text", "Party information in combat", "Enemy information in combat" (so called Overtips settings) and "Dialogue" settings : 1) players did not understand that these settings are stored within the save file; 2) the value of these settings could be changed by switching "Immersion Mode". Resolution: the Overtips and "Dialogue" settings are moved to "Difficulty" page of the Options. Difficulty page is no longer available form Main Menu.
Cleric couldn't be level-upped if there were no options in domain progression. Resolution: fixed.
Spells from another character’s spells list could show up during a caster level-up. Resolution: fixed.
Key binding for the tactical pause is displayed correctly in the tutorial message now.
Kingdom
The "Invincible Kingdom" option was added. When turned on, your barony or kingdom will not be destroyed even when its state drops below Crumbling. This option is switched on by default for the "Story mode" difficulty. Please note that story critical events tied to the main threat of the chapter can still destroy your kingdom! However, you will get several warnings before that happens.
The artisan Bokken would come every time you get to the Throne Room with the same dialogue. Resolution: fixed.
Different cutscenes would sometimes start at the same time at Throne Room. Resolution: fixed for all new save files. Be aware that the current saves may still suffer from this issue, unfortunately.
Some visitors (artisans) had wrong dialogues at Throne Room. Resolution: fixed.
Classes
Characters lost Protection From Energy effect after load. Resolution: fixed.
Misc
Wrong sound effects for druid wild shape transformations. Resolution: fixed.
New pack of localization fixes for FR, DE, ZH (mostly).