V1.06 changelog
Fixed mouse losing focus on some multi-monitor setups
Fixed held map looking partially transparent when outside if using unity ssao
Fixed area in Cave 9 where you could climb out of cave
Item tooltip now accounts for item properties such as decay state to force a refresh when hovering between different inventory views of a specific item (ie: hovering from a fresh rabbit to a spoilt rabbit will properly refresh the UI)
Fixed bug where you could fall out of cave entrance near end of game if crouching when entering
Fixed bug where players couldn’t pick up new outfits if they had already previously filled up all their clothing spots
Fixed saving when holding the sharing tray causing issues with deleting items
Fixed cancelling some ghost structures with a single log added dropping 2 pickups to the ground
Fixed missing number amount in rabbit skin item tooltip
(Multiplayer) Host can now choose whether clients are allowed or not to use the built in debug console
DS - Fixed interval timer counting time while no player is connected
DS - Fixed time calculation precision issue causing time to no longer getting properly accounted for at some point
DS - It is now possible to choose whether clients are allowed or not to use the built in debug console, either with the "allowcheats <on|off>" entry in the config file or "-allowcheats" command line parameter
Fixed typo on one of the story pickups
Fixed issue with stealth armor value sometimes incorrect when loading a save
Fixed ponds and lakes appearing totally black if material quality was set to lowest
Fixed camcorder videos not playing correctly on 32bit machines
Edit: Added a small additional fix
V1.06b
Fixed bug with creative mode in single player not working correctly